﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using inhame_3d.Objetos;

namespace inhame_3d.Cenas
{
    public class Cena_Jogo
    {
        Texture2D fundo;
        GameWindow Window;       

        public Cena_Jogo(ContentManager Content, GameWindow Window)
        {
            this.Window = Window;
            fundo = Content.Load<Texture2D>("jogo");            
        }

        public void Update(GameTime gameTime)
        {
        }

        public void Draw(GameTime gameTime, SpriteBatch spriteBatch)
        {
        }
    }
}
